Three
Fit Games - Outcome B (K-3)-3
Students can experience
fitness through a variety of games. Each of the following games
focuses on a different component of fitness. These activities can
be adapted to focus on strength, endurance, flexibility or cardiorespiratory
benefits.
Endurance/Cardiorespiratory
Game
Before
students start this activity, ask them to put their hand flat on
their chest to feel their heart beat.
Play
a series of tag games with each game lasting approximately 3 minutes.
Every three minutes, change the locomotor pattern and ask students
to reflect on their level of exertion, by placing their hand on
their heart again and talking about what is happening.
E.g.,
Play "Frozen Tag" while running. Every few minutes switch to an
alternate movement pattern such as hopping on one foot, skipping,
galloping, leaping, walking with very large steps or walking laterally.
Strength Games
Have
students create an obstacle course in the gym. They are to propel
themselves through the course on scooter boards, using only their
arms. Encourage challenging activities like pulling themselves along
a "vine". (The vine is a long skipping rope held at waist height
or lower, by two people. The length of the "vine" should be reflective
of their strength levels.) The participants lie on their backs on
the scooters and attempt to pull themselves along the vine by pulling
arm over arm. Other activities could include a "coconut throw"
(using foam-filled balls) to hit targets . They can "swim" through
a series of cones by lying on their stomachs and using their arms
to propel themselves. Using plungers for propulsion, "paddle" down
the Amazon River. Or while seated, using legs only and miming a
rowing action, row through a course of pylons.
Flexibility Games
While
playing a rolling target game such as bowling or bocci, stress to
students the importance of taking a large step and releasing the
ball by stretching toward the target. After rolling the ball to
the target, students move to gather the balls by being inchworms.
An inchworm starts with its body stretched out on the floor in a
front support position (think push up!). It moves by walking its
feet toward its hands until it can't get any closer comfortably.
Then it walks its hands away from its feet until it is once again
in a front support position. As it moves its feet towards its hands,
it keeps its knees slightly bent, not locked straight.
Other
animal walks include an alligator (from a front prone position,
move both the leg and arm from the same side at the same time),
horse or dog.
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After all the games
have been played, some discussion questions you could ask
are:
- How did your
body feel when playing the games?
- Did your body
feel warmer?
- What happened
to your heart beat?
- Did your breathing
change?
- Of
the three games, which were easier? Which were harder?
- Would
you play any of the games at home or in recess?
- Why or Why not?
- What would
make the games more fun?
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Help
the students review a list of activities taken from the Guide
to Implementation, Physical Education K-12, or have students
list some of their favourite activities. Which fitness component
does each activity focus on? Choose three activities that
focus on the three components of fitness - endurance, strength
and flexibility.
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