Dribble Tag
- Outcome A (10-30)-5
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Ball Bouncing |
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Dodging
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Half the students need to be holding a ball. (Basketballs
or very bouncy balls work well.) Set the boundaries for the game.
Students with a ball in their hands to begin with are "it".
Stress that tagging must be done with the hand not used to dribble
the ball. Students cannot throw the ball at other students to tag
them!
How to Play
- While dribbling the
ball, students who are "it" must run around trying to
tag any student without a ball.
- Once the dribbler tags
another student, the dribbler hands over their ball to that person,
and becomes free (no ball). The dribbler can now be tagged by
someone with a ball.
- The person tagged becomes
"it" until they can tag someone without a ball.
- If a player without
a ball runs out of bounds they are automatically "it".
The person with the ball simply hands their ball over once they
notice the boundary fault.
- This game continues
for a set time. The idea is not to be left with the ball at the
end of the game.
Vary the court size. It becomes more difficult
to maneuver into open spaces when lots of players are in a small
area.
Dribble with the weak hand only.
Use different types and sizes of balls.
Play this game with a paddle/racket and a ball
or shuttle. Have students project the object by bouncing it up from
the racket or paddle while moving.
These are clues that you have reached
the outcomes ...
Students show awareness of the boundaries.
Students keep moving into open spaces to avoid
being "it".
Students demonstrate a controlled dribble.
Students heart rates are elevated.
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