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Partner Tag - Outcome A (10-30)-1

Instruct the students to find a partner and link arms with that person. They should be facing the same direction. Each couple must then find another pair, and stand facing them. Have the students decide which pair will be named "A" and which pair will be named "B".

Set the boundaries of the tag game. Inform the students that to begin, the "A's" will be "it" and the "B's" will be chased. Give the "B's" a chance to get moving before signaling the start of the game.

How to Play

  • WALK, DON’T RUN to catch your opponents.
  • Partners must stay linked at all times. If you become disconnected or go out of bounds, your team is automatically "it" again.
  • Once you tag the other pair they must turn 360 degrees before coming after you. This gives you a few seconds to get out of reach.
  • The idea is to get tagged less often than your opponents, and to get warmed up at the same time.

It’s a good workout and lots of fun!

Do it as a running game

Link the pairs together in a different way. For example, use pantyhose and instruct each partner to put one leg into the leg of a pair of panty hose.

Have one partner drag the other until they get tagged then have them switch roles.

These are clues that you have reached the outcomes ...

Students are breathing hard and having fun.

Students are ready for a stretch warmup.

Students perform the activity with no collisions or injuries.

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